

One issue I have is that the different classes of enemies you encounter are far more varied than those in your own party. In recent weeks these have included new areas on the map, weekly challenge levels, and the opportunity to earn rewards by playing the game daily. The developers have also been consistent in providing new content and tweaks via updates. The remaining two are split between either completing the stage under a certain number of turns or dealing a specific amount of damage. The first star is earned simply for completing the level. There are three stars to earn in each level. There are also challenge levels which are inherently more difficult but offer a greater reward in the event of victory. Still, the challenge is tweaked just enough that I find myself coming back for more despite unfortunate setbacks. The difficulty curve is reasonable but every so often you will encounter a level where it feels like you will either need an unreasonable amount of lucky matches or deep pockets to move onward. In order to inflict damage on bosses you will have to match gems within highlighted squares any matches occurring outside of these boxes will go to waste.

There are also boss fights against formidably resilient rogues. You break through the gates by matching gems in a specially designated square on the grid. In the case of the tower it is a matter of making sure a special tower-shaped gem reaches to the bottom of the grid. Until you accomplish these tasks enemy reinforcements will continue to impede your progress. These include enemy towers that you have to capture before progressing and barricades that you have to break through. If you ever run out of matches, fear not, the game will simply shuffle the board, which can come in handy in a pinch.Įvery few levels the game will throw in some new gameplay element to mix things up.

If you match five gems in a row you will earn a special multicolored, heart-shaped gem that can be used to eliminate all of a specific kind of gem from the play area. Lining up four gems of the same type will not only earn you an extra turn but leave behind a shiny gem, which if matched will make all gems in its perimeter disappear and launch a more powerful attack. In terms of strategy it makes more sense to try to match four rather than three gems. You control the game completely using the touch screen to navigate the map and menu items, as well as to swipe gems into the desired positions during battle. The other two gems populating the grid are: diamonds, used as experience points to level up your party in-between levels, and cake, which is used to summon the titular rotund royal who will attack with a powerful ground pound that damages all foes. You execute attacks by matching at least three gems of the same color - one for each of the classes. Finally, the Ranger shoots a gun that can hit enemies standing adjacent to one another. The Warrior attacks with a single powerful sword slash each time. The priest heals himself and other members of the party. The worker throws bombs that are effective in inflicting damage on multiple enemies at once and may even stun them temporarily. Your party consists of four classes a worker, a priest, a warrior, and a ranger. In Fat Princess: Piece of Cake you take control of the red army against the ideologically vague forces of the blue army. Is that questionable slight indicative of a title that faithful Vita owners should avoid, or is there enough here to satisfy gamers hungering for new content?
#FAT PRINCESS PC FREE DOWNLOAD ANDROID#
In a move telling of where Sony’s priorities are at the moment, the game released on iOS and Android platforms before making its way to the PlayStation Vita via the PlayStation Store. One such game is Fat Princess: Piece of Cake, a match three puzzle/turn based RPG hybrid the likes of which we have seen many times before. Regardless of how it's viewed, the free-to-play gaming model has carved out its own place in the market, mostly on PC and mobile platforms, but it is also slowly starting to gain a foothold on dedicated gaming devices. I would say that free to play games are a dime a dozen these days but that wouldn't really make any sense seeing as they are “free” and all. By Xavier Griffiths, posted on 15 February 2015 / 4,165 Views
